Premium independent games

BooksWhale Games

Classic stories, made playable.

BooksWhale Games is a small label for complete, art-directed works shaped by literature, touch, stillness, and meaningful choice.

Two finished games, now on App Store and Google Play.

The collection

Two worlds, each complete in itself.

Once More: Morning
ReleasedBooksWhale Games

Once More: Morning

A quiet narrative game

A quiet narrative game about memory, morning rituals, and learning to continue without forcing every unfinished moment into an answer.

Touch, pause, trace, and release through a restrained experience designed as one complete work.

Single-player Offline Eight languages No ads No account No tracking

Inside the game

Once More opening scene with a thread connecting two people
Once More morning room scene
Once More title and archive screen
David & Goliath: One Stone
ReleasedBooksWhale Games

David & Goliath: One Stone

The Weight of One Stone

A tactile story of courage, pressure, and timing in which one simple sling action gathers a different meaning at every step.

Hold, aim, and release through a continuous sequence shaped by wind, armor, witnesses, and the weight of a single decision.

Single-player Offline Eight languages No ads No account No in-app purchases No data collection

Inside the game

David practices releasing a stone by a stream
David stands beside a warrior in heavy armor
David faces Goliath before the final release

Our approach

Quiet does not mean passive.

01

Touch first

Pressure, pause, drag, trace, and release make the story feel close to the hand.

02

Story as mechanics

The source is not decoration. It becomes resistance, rhythm, rules, and consequence.

03

Finished works

Each title stands on its own: complete, supported, and free from attention-harvesting systems.

BooksWhale Games

Two finished games. More worlds ahead.

We make a small number of games with care, and release each one only when it can stand as a complete work.